Computer Game Cut Sequence Sound Design Analysis

Analyse the sound design of a range of computer game cut sequences. You must gather video examples and discuss how the sound design gives a sense of:

·         Setting
·         Mood
·         Game genre
·         Narrative

In addition, your analysis must explain how you think specific soundtrack assets have been produced (with reference to production process):

·        -    VST instruments and effects
·         -   Studio recording
·        -    Use of traditional instruments
·         -   Audio field recordings

Your analysis must contain clear reference to specific sections of your chosen examples.  Your sequence analysis must be uploaded to a blog post on your IG1 blog using the title Computer Game Cut Sequence Sound Design Analysis

The Wind Waker






Fallout 3





Red Dead Redemption





The Walking Dead




Grand Theft Auto 5




Call of Duty: World at War








Bioshock



Uncharted 3: Drakes Deception


The Legend of Zelda Majoras Mask
 
GTA 5 - Ending scene