Analyse the sound design of a
range of computer game cut sequences. You must gather video examples and
discuss how the sound design gives a sense of:
·
Setting
·
Mood
·
Game genre
·
Narrative
In addition, your analysis
must explain how you think specific soundtrack assets have been produced (with
reference to production process):
· - VST instruments
and effects
· - Studio recording
· - Use of traditional
instruments
· - Audio field
recordings
The Wind Waker
Fallout 3
Red Dead Redemption
The Walking Dead
Grand Theft Auto 5
Call of Duty: World at War
Bioshock
Uncharted 3: Drakes Deception
The Legend of Zelda Majoras Mask
GTA 5 - Ending scene